Careers · Vizbl Systems, Inc.

Build the AR layer for commerce.

We're a small, senior team in Pasadena and around the world, shipping production AR for retail. We're hiring engineers, 3D artists, designers and a marketing team, to take what already works for thousands of customers and put it on every product page on the internet.

What we're building

A boring infrastructure problem with a magical surface.

Every retailer with a physical product faces the same gap: photos and videos can't tell the customer how the thing actually fits their space, body or life. That's why returns are 30% on furniture, 25% on apparel, and AOV on big-ticket items is depressed across the board.

Vizbl solves it with a single 3D + AR layer that runs everywhere, Shopify, WordPress, native iOS/Android, App Clip, iPad showroom apps, construction sites, dealerships. Same model, every surface. The AI does the boring parts (compression, materials, body-pose), the customer just sees the product in their world.

  • Real production scaleVizbl is live on retailers' product pages today, processing millions of AR sessions per month.
  • Hard problems on the menuReal-time PBR rendering on phones, AI segmentation, body-pose, 3D-from-photo neural nets, sub-5 mm AR precision.
  • Senior, opinionated teamFounders are technical. Decisions get made fast. We don't do "design by committee".
  • Customer obsession, not user-research-theaterYou'll talk to actual retailers and ship for them, not write specs that sit in Notion.
How we work

Five working principles.

Not values-on-a-poster. Things we actually do.

Ship weekly

Every team merges to main and ships at least once a week. No long-lived branches. No "release trains". If a feature can't ship in a week, we cut scope.

Write before you build

Every non-trivial feature starts with a one-page brief, problem, user, the 80% solution. Brief gets reviewed before code.

Own a surface

Engineers don't get tickets thrown over a wall. You own a surface end-to-end: design intent, shipping, instrumentation, customer feedback loop.

Customer call per quarter

Everyone, engineering, design, 3D, ops, joins at least one customer call per quarter. You hear them in their own words, not a PM's summary.

Async by default

Meetings are the exception, not the rhythm. Most decisions happen in writing on Slack/Notion. Calls are reserved for kick-offs, ambiguity and pairing.

Pasadena + remote

HQ is at 155 S. Fair Oaks Ave, Suite 1005. Most engineering and 3D roles are remote-first across NA/EU time zones. Senior leadership rotates through the office.

Compensation & benefits

Real comp. Real equity.

Boring on purpose, the upside should come from the work and the equity, not perks-as-substitute-for-pay.

Above-market salary

Tied to senior US bands. We benchmark against Levels.fyi p75 for your role, not p25.

Meaningful equity

Every full-time employee gets options. Early hires get a real stake, not a rounding error.

Healthcare

Medical, dental, vision (US). Healthcare stipend for international team members.

Unlimited PTO

With a 4-week minimum so it actually gets used.

Home office stipend

$2,000 to set up your remote workspace. Annual refresh.

Latest hardware

M-series MacBook Pro, monitor, iPad and iPhone for AR testing, on day one.

Visa & relocation

We sponsor O-1 / EB-1A / H-1B for senior hires. Relocation budget for Pasadena moves.

Learning budget

$1,500 / year for books, courses, conferences. No approvals, just ship.

Open roles · 2026

Who we're hiring right now.

Senior + experienced ICs across engineering, 3D and go-to-market. If your role isn't listed but you'd be a great fit, use the general application below.

Engineering · Senior

Senior Web AR Engineer

Own the Web AR runtime, WebXR, model-viewer, USDZ/Quick Look, Scene Viewer. Ship a multi-MB pipeline that loads under 2s on a 3-year-old Android.

TypeScript · WebGL · WebXR · three.js · GLB/USDZ · Pasadena or Remote (NA)

Apply
Engineering · Senior

Senior iOS Engineer (RealityKit / ARKit)

Own the iOS app, the App Clip, and our enterprise iPad Showroom AR / Construction AR / AutoFit apps. Native Swift + RealityKit + ARKit.

Swift · RealityKit · ARKit · USDZ · Pasadena or Remote (NA/EU)

Apply
Engineering · Senior

Senior Android Engineer (ARCore / Scene Viewer)

Counterpart of the iOS role on Android. Native Kotlin, ARCore, Sceneform/Filament. Ship across budget and flagship phones.

Kotlin · ARCore · Filament · Sceneform · Remote (NA/EU)

Apply
AI · Senior

ML Engineer · 3D-from-photo

Train and ship our generative 3D pipeline, diffusion-based reconstruction, PBR material inference, mesh optimization. Currently in R&D, your job is to get it to production.

PyTorch · Diffusion models · 3D reconstruction · CUDA · Remote

Apply
3D · Senior

3D Modeler / Artist · Furniture & Home

Hand-craft and optimise GLB/USDZ models for the Vizbl 3D Modeling Service. PBR materials, sub-3MB target, retail-ready quality. Furniture, lighting, décor focus.

Blender · Substance · Marmoset · GLB / USDZ · Remote

Apply
Design · Senior

Senior Product Designer

Own the experience across Vizbl's web embed, mobile apps, App Clip and admin. Strong opinions on motion, microcopy and what's worth building.

Figma · Motion · iOS/Android conventions · Remote (NA/EU)

Apply
Marketing · Senior

Head of Marketing

Build the marketing engine from a clean sheet, positioning, content, demand gen, paid, partner co-marketing. Report directly to the CEO.

B2B SaaS / E-commerce platforms · Pasadena or Remote (NA)

Apply
Sales · Senior

Account Executive · Enterprise

Close enterprise furniture, home, automotive and construction accounts. Six-figure ACV deals. Demo Vizbl Showroom AR / Construction AR / AutoFit AI live.

Enterprise SaaS sales · 5+ years · Pasadena or US remote

Apply
Customer success

Solutions Engineer

Bridge between customers and engineering. Run pilots, write integration code on Shopify and WordPress, customize iPad apps for enterprise rollouts.

JS / iOS · Customer-facing · Remote (NA/EU)

Apply
Operations

3D Production Manager

Own delivery of the Vizbl 3D Modeling Service, schedule, QA, vendor coordination, throughput. Keep our SLA honest as catalogs scale into the thousands.

3D production / studio ops · Remote

Apply
Apply

Tell us about you.

No long form. We read everything. We respond within 7 business days.

01 · You

Who's applying

02 · Role

What you're applying for

03 · Pitch

Tell us about your work

Or email careers@vizbl.us

Submitting opens your default mail client. We'll come back within 7 business days.

Resume / portfolio

Attaching your CV

The form above goes through your mail client, feel free to attach a PDF resume, a portfolio link or a GitHub. We read links over PDFs whenever possible.

  • EngineersGitHub, a real shipped project, or a code sample beats a resume.
  • 3D artistsSketchfab, ArtStation, GLB/USDZ link, render-tests on real phones.
  • DesignersFigma file, case study, or video walkthrough, the messier the better.
  • SalesTwo specific deals you closed and what you actually did.
Where we are

Pasadena, California

155 S. Fair Oaks Ave, Suite 1005
Pasadena, CA 91105
United States

Most engineering, 3D and design roles are remote-first across NA / EU time zones. The Pasadena office is for senior leadership, customer-facing teams and on-site collaboration weeks.

Recruiters

No agencies, please.

We don't accept inbound from external recruiters. Unsolicited resumes will not be considered, and we are not responsible for fees in the absence of a signed agreement.

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